
Flash (011/024) - Origins Proving Grounds
Spell
2
0
0
Chaos
REACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Move up to 2 friendly units to base.
It's not running away. It's strategic positioning.
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-65%Flash (011/024) - Origins Proving Grounds—
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Description
Spell
2
0
0
Chaos
REACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Move up to 2 friendly units to base.
It's not running away. It's strategic positioning.











